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{{Infobox Weapon | title = Star-Screamer | image = StarScreamer.png | link = Star-Screamer | type = Energy Weapon (auto) | rarity = Legendary | slot = Primary | source = Mystery Box | first = DEAD (v1.0) | damage = 20 ×3 per shot | damage_pct = 85 | rof = 720 rps (burst) | rof_pct = 120 | sustain = 464.52 DPS | sustain_pct = 100 | magazine = 40 | reload = 1.83s (110f) | recoil = Medium | recoil_pct = 50 | proj_speed = 5 units | upgrade_name = Galaxy Screamer | upgrade_cost = 8000 points | upgrade_note = Mag size boost and higher DPS; recoil more noticeable. | notes = Full-auto ray rifle; huge DPS but burns through ammo quickly. }} [[Category:Weapons]] [[Category:Energy Weapons]] ; Star-Screamer (Rayrifle) : *“The louder the bang, the bigger the stars.”* == Overview == The '''Star-Screamer''' is a full-auto ray rifle that unleashes devastating streams of plasma bolts. Compared to the Zapster 9000, it has superior sustained DPS and larger magazines, but also chews through ammo at a terrifying rate. It’s a top-tier late-game weapon that feels like wielding a sci-fi machine gun. == Beast Upgrades == * '''Galaxy Screamer''' – Larger mag and higher bolt output; recoil rises with the fire rate. * '''Big Bangstick''' – Stronger DPS and faster reloads make it a reliable plasma hose. * '''Heat Death of the Universe''' – Final form; unrivalled sustained DPS and sheer spectacle, capable of erasing entire waves. == Tips == * Excellent for crowd control thanks to sustained full-auto fire. * Works best when paired with an ammo-efficient backup weapon. * Even with upgrades, reload downtime is your biggest vulnerability. == Trivia == * Developed alongside the Zapster 9000 as a “choose your flavour” sci-fi duo — semi-auto precision vs. full-auto carnage. * Known to cause the most screen shake of any weapon in late-game builds.
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