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Star-Screamer

From DEAD Wiki


{{#pageimage:StarScreamer.png}}
Star-Screamer
Type Energy Weapon (auto)
Rarity Legendary
Slot Primary
Source Mystery Box
First appearanceDEAD (v1.0)
Damage
          20 ×3 per shot
Rate of fire
          720 rps (burst)
Sustained DPS
          464.52 DPS
Magazine 40
Reload 1.83s (110f)
Recoil
          Medium
Projectile speed5 units
Beastmode Galaxy Screamer– 8000 points
Mag size boost and higher DPS; recoil more noticeable.
Notes Full-auto ray rifle; huge DPS but burns through ammo quickly.
Star-Screamer (Rayrifle)
*“The louder the bang, the bigger the stars.”*

Overview[edit]

The Star-Screamer is a full-auto ray rifle that unleashes devastating streams of plasma bolts. Compared to the Zapster 9000, it has superior sustained DPS and larger magazines, but also chews through ammo at a terrifying rate. It’s a top-tier late-game weapon that feels like wielding a sci-fi machine gun.

Beast Upgrades[edit]

  • Galaxy Screamer – Larger mag and higher bolt output; recoil rises with the fire rate.
  • Big Bangstick – Stronger DPS and faster reloads make it a reliable plasma hose.
  • Heat Death of the Universe – Final form; unrivalled sustained DPS and sheer spectacle, capable of erasing entire waves.

Tips[edit]

  • Excellent for crowd control thanks to sustained full-auto fire.
  • Works best when paired with an ammo-efficient backup weapon.
  • Even with upgrades, reload downtime is your biggest vulnerability.

Trivia[edit]

  • Developed alongside the Zapster 9000 as a “choose your flavour” sci-fi duo — semi-auto precision vs. full-auto carnage.
  • Known to cause the most screen shake of any weapon in late-game builds.