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Boomstick Jr.

From DEAD Wiki


{{#pageimage:BoomstickJr.png}}
Boomstick Jr.
Type Shotgun (pump-action)
Rarity Rare
Slot Primary
Source Mystery Box
First appearanceDEAD (v1.0)
Damage
          9 ×8 per shot
Rate of fire
          540 rps (burst)
Sustained DPS
          210.73 DPS
Magazine 6
Reload 1.25s (75f)
Recoil
          High
Projectile speed3 units
Beastmode Boomdad– 7200 points
More pellets and damage, faster cycle speed.
Notes Pump-action shotgun with a balance of power and sustain.
Boomstick Jr. (Pump Shotgun)
*“Like father, like son.”*

Overview[edit]

The Boomstick Jr. is a pump-action shotgun that balances raw stopping power with a larger magazine than the Door Knocker. It’s a versatile mid-to-late game shotgun, rewarding careful aim with huge close-range damage while offering enough shells to carry you through tense fights.

Beast Upgrades[edit]

  • Boomdad – Increases pellet count and damage while tightening the spread.
  • Boomgrandad – Faster cycle speed, improved reloads, and higher DPS.
  • Boompocalypse – Final form; ludicrous pellet count and damage output, capable of deleting entire waves with a single sweep.

Tips[edit]

  • Works well for aggressive players who like to clear waves up close.
  • More forgiving than the Door Knocker thanks to its 6-shell magazine.
  • Extremely expensive to upgrade, but its final form is one of the strongest weapons in the game.

Trivia[edit]

  • Despite being called “Jr.,” it’s actually stronger than the Door Knocker in most scenarios once upgraded.