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Pocket Popper

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Revision as of 22:07, 5 September 2025 by Luke (talk | contribs) (Created page with "{{Infobox Weapon | title = Pocket Popper | image = PocketPopper.png | link = Compact Pistol | type = Pistol (semi-auto) | rarity = Common | slot = Secondary | source = Mystery Box | first = DEAD (v1.0) | damage = 3 per shot | damage_pct = 20 | rof = 45 rps (burst) | rof_pct = 75 | sustain = 14.85 DPS | sustain_pct = 25 | magazine = 8 | reload = 1.08s (65f) | r...")
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{{#pageimage:PocketPopper.png}}
Pocket Popper
Type Pistol (semi-auto)
Rarity Common
Slot Secondary
Source Mystery Box
First appearanceDEAD (v1.0)
Damage
          3 per shot
Rate of fire
          45 rps (burst)
Sustained DPS
          14.85 DPS
Magazine 8
Reload 1.08s (65f)
Recoil
          Low
Projectile speed3 units
Beastmode Pop-Goes-the-Weasel– 2500 points
Faster fire rate, slightly higher mag size.
Notes High mobility sidearm; low sustain limits its potential.
Pocket Popper (Compact Pistol)
*“Small gun, big attitude.”*

Overview[edit]

The Pocket Popper is a lightweight, compact pistol that favours speed over staying power. It has a faster rate of fire than the PeaShooter but a tiny magazine, which makes it tricky to rely on during extended fights. Its quick reload and mobility keep it relevant in the early rounds.

Beast Upgrades[edit]

  • Pop-Goes-the-Weasel – Faster cycle rate, slight bump to magazine size.
  • Bangarang – Significantly higher fire rate and reload speed; recoil becomes snappier.
  • Overcompensator – Final form; maximises fire rate and bullet velocity, letting the Pocket Popper shred at close range despite its small mag.

Tips[edit]

  • Excellent panic weapon thanks to its very fast reload.
  • Works best in hit-and-run playstyles or as a backup.
  • Becomes viable mid-game if upgraded, but weaker than rifles and SMGs in sustained fights.

Trivia[edit]

  • Internally nicknamed “Pocket Popper” by the dev team.