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Six Mercy

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Revision as of 22:00, 5 September 2025 by Luke (talk | contribs) (Created page with "{{Infobox Weapon | title = Six Mercy | image = Revolver.png | link = Revolver | type = Revolver (semi-auto) | rarity = Common | slot = Secondary | source = Wall Buy / Mystery Box | first = DEAD (v1.0) | damage = 6 per shot | damage_pct = 30 | rof = 60 rps (burst) | rof_pct = 70 | sustain = 17.14 DPS | sustain_pct = 28 | magazine = 6 | reload = 1.50s (90f) | re...")
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{{#pageimage:Revolver.png}}
Six Mercy
Type Revolver (semi-auto)
Rarity Common
Slot Secondary
Source Wall Buy / Mystery Box
First appearanceDEAD (v1.0)
Damage
          6 per shot
Rate of fire
          60 rps (burst)
Sustained DPS
          17.14 DPS
Magazine 6
Reload 1.50s (90f)
Recoil
          High
Projectile speed3 units
Beastmode Six Unforgiven– 3000 points
Increases damage and magazine size slightly.
Notes High-damage pistol; hampered by reload speed and recoil.
Six Mercy (Revolver)
*“Six shots of mercy… or six mistakes, depending on your aim.”*

Overview[edit]

The Six Mercy is a hard-hitting revolver that trades speed and capacity for raw stopping power. With only six rounds per reload and heavy recoil, it demands accuracy, but each bullet packs a bigger punch than other sidearms. Best used for picking off tougher enemies early on.

Beast Upgrades[edit]

  • Six Unforgiven – Improved magazine size and damage.
  • End of the Line – Faster handling, higher damage output; recoil tightened slightly.
  • Bullet Bankruptcy – Final form; heavy damage revolver with bigger mags and faster cycle time, making it devastating but still punishing on reload.

Tips[edit]

  • Aim carefully — ammo economy is poor, but each hit counts.
  • High recoil can be offset with short, deliberate firing.
  • Useful against armoured or high-HP enemies early game.
  • Consider upgrading only if you enjoy precision play; SMGs or rifles may scale better for casual runs.

Trivia[edit]

  • Known internally as “Six Mercy” to fit the naming theme.