Mystery Box
Appearance
- Mystery Box
- “Well, do ya, punk?”
Overview[edit]
The Mystery Box is a random weapon dispenser found on most maps. Players spend points to roll for a weapon, which may be common or rare. Unlike Wall Buys, the Mystery Box pool changes every time, making it a gamble that can swing an entire run.
Mechanics[edit]
- Interact range: 16 units.
- Cost: Starts at 500 points and increases by +500 for every use (shared across all boxes on the map).
- Open state: Box animates open with sound effects, then waits for the player to press [E] again to collect the weapon.
- Recent memory: Tracks the last 3 weapons given and avoids immediate duplicates.
- Luck interaction:
* Reduces the chance of the box relocating instead of giving a weapon. * Increases weighting toward upgrades and avoids “bad” repeats.
- Relocation risk:
* Base chance: 25% every time the box closes. * Reduced by 2% per Luck point (min risk = 3%). * If relocation triggers: the box slams shut, rejects the player with sndBoxReject, and another box spawns elsewhere.
Rewards[edit]
- Any weapon in the current global pool can appear, excluding Beast-tier versions.
- Weapon is given fully loaded:
* `ammo = mag_cap` * `ammo_stock = mag_cap * mags`
Strategy[edit]
- Early game: The cheapest way to roll for a strong gun quickly.
- High risk / high reward: You may spend thousands chasing an upgrade if the box relocates.
- Synergy: High Luck builds drastically improve reliability, making the box one of the strongest investments in the game.
Trivia[edit]
- The Mystery Box is a shameless rip-off of Call Of Duty Zombies Mystery Weapon Box.
- In test builds, the Mystery Box always gave a completely random weapon. This made the chances of early game energy weapons far too high.
