Spare Ribs: Difference between revisions
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Created page with "{{Infobox Furniture | title = Spare Ribs | image = HealthUpgradeMachine.png | link = Spare Ribs | type = Vending Machine | family = Map Furniture (Interactive) | brand = Catastropop™ (Endtimes Bottling Co.) | product = Spare Ribs™ (Bone Broth Cola) | slogan = “Put more health in your health.” | distance = 16 units | prompt = Press [E] to upgrade max health for {cost} | interaction = Insta..." |
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== Overview == | == Overview == | ||
The '''Spare Ribs''' vending machine dispenses Catastropop’s Bone Broth Cola, granting the player a permanent increase to | The '''Spare Ribs''' vending machine dispenses Catastropop’s Bone Broth Cola, granting the player a permanent increase to '''Max HP''' along with an immediate heal equal to the same amount. It’s the only vending machine that permanently upgrades your health pool. | ||
== Mechanics == | == Mechanics == | ||
* | * '''Interact range:''' 16 units (proximity check). | ||
* | * '''Prompt:''' ''Press [E] to upgrade max health for {cost}''. | ||
* | * '''Interaction time:''' Instant. | ||
* | * '''Effect:''' Randomly increases both '''Max HP''' and '''current HP''' by the same amount. | ||
* | * '''Audio:''' Plays '''sndBuy''' and '''sndPowerDrink''' on purchase. | ||
=== Cost === | === Cost === | ||
* | * '''Base formula:''' | ||
`<code>cost = clamp(25 * (uses + 1), 25, ∞)</code>` | `<code>cost = clamp(25 * (uses + 1), 25, ∞)</code>` | ||
* | * '''Rounding:''' | ||
`<code>cost = round(cost / 25) * 25</code>` → always a multiple of 25. | `<code>cost = round(cost / 25) * 25</code>` → always a multiple of 25. | ||
* | * '''Scaling:''' | ||
Cost grows linearly with the number of times the machine has been used. | Cost grows linearly with the number of times the machine has been used. | ||
=== Health Gain === | === Health Gain === | ||
* | * '''Formula:''' | ||
`<code>_amount = irandom(uses + luck)</code>` | `<code>_amount = irandom(uses + luck)</code>` | ||
* The random gain increases with both | * The random gain increases with both '''uses''' (more upgrades bought = higher potential) and the player’s '''Luck''' stat. | ||
* Both | * Both '''Max HP''' and '''current HP''' increase by this rolled amount. | ||
== Strategy == | == Strategy == | ||
Latest revision as of 09:10, 16 September 2025
- Spare Ribs
- “Put more health in your health.”
Overview[edit]
The Spare Ribs vending machine dispenses Catastropop’s Bone Broth Cola, granting the player a permanent increase to Max HP along with an immediate heal equal to the same amount. It’s the only vending machine that permanently upgrades your health pool.
Mechanics[edit]
- Interact range: 16 units (proximity check).
- Prompt: Press [E] to upgrade max health for {cost}.
- Interaction time: Instant.
- Effect: Randomly increases both Max HP and current HP by the same amount.
- Audio: Plays sndBuy and sndPowerDrink on purchase.
Cost[edit]
- Base formula:
`cost = clamp(25 * (uses + 1), 25, ∞)`
- Rounding:
`cost = round(cost / 25) * 25` → always a multiple of 25.
- Scaling:
Cost grows linearly with the number of times the machine has been used.
Health Gain[edit]
- Formula:
`_amount = irandom(uses + luck)`
- The random gain increases with both uses (more upgrades bought = higher potential) and the player’s Luck stat.
- Both Max HP and current HP increase by this rolled amount.
Strategy[edit]
- A long-term investment — expensive in early rounds but snowballs with luck.
- Players running high-luck builds can maximize value from Spare Ribs.
- Useful before high-round runs or bosses, since permanent HP helps against attrition.
- Unlike the healing machine, Spare Ribs retains value even if you’re already at full HP.
Trivia[edit]
- Internally nicknamed “The Meat Machine” during development.
- The Bone Broth Cola gag was inspired by early dev discussions about “hipster apocalypse health drinks.”
- One of the only machines whose benefit scales positively with repeated use rather than diminishing.
