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Created page with "{{Infobox Furniture | title = Fleet Feet Fizz | image = Vending_Speed.png | link = Fleet Feet Fizz | type = Vending Machine | family = Map Furniture (Interactive) | brand = Catastropop™ (Endtimes Bottling Co.) | product = Fleet Feet Fizz™ (Nitro Lime) | slogan = “Run like hell. Literally.” | distance = 16 units | prompt = Press [E] to upgrade speed for {cost} | interaction = Instant | co..."
 
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== Overview ==
== Overview ==
'''Fleet Feet Fizz''' is Catastropop’s Nitro Lime formula that boosts your **Speed perk**. Each purchase adds **+1 Speed**, translating to a **+0.1 px/frame** increase in movement. It’s the simplest way to keep distance from the horde and reposition for headshots.
'''Fleet Feet Fizz''' is Catastropop’s Nitro Lime formula that boosts your '''Speed perk'''. Each purchase adds '''+1 Speed''', translating to a '''+0.1 px/frame''' increase in movement. It’s the simplest way to keep distance from the horde and reposition for headshots.


== Mechanics ==
== Mechanics ==
* **Interact range:** 16 units.   
* '''Interact range:''' 16 units.   
* **Interaction:** Instant; spawns a drink entity and applies the perk immediately.   
* '''Interaction:''' Instant; spawns a drink entity and applies the perk immediately.   
* **Cap:** At **15 Speed**, the machine is **Out of Order**.   
* '''Cap:''' At '''15 Speed''', the machine is '''Out of Order'''.   
* **Audio:** **sndBuy** on purchase, **sndPowerDrink** on drink.
* '''Audio:''' '''sndBuy''' on purchase, '''sndPowerDrink''' on drink.


=== Cost ===
=== Cost ===
* **Base formula:** `<code>cost = 1000 * (perks.speed + 1)</code>`   
* '''Base formula:''' `<code>cost = 1000 * (perks.speed + 1)</code>`   
* **Rounding:** `<code>cost = round(cost / 25) * 25</code>` → multiple of **25**.   
* '''Rounding:''' `<code>cost = round(cost / 25) * 25</code>` → multiple of '''25'''.   
* **Scaling:** Gets pricier the faster you already are (cost scales with your current **perks.speed**).
* '''Scaling:''' Gets pricier the faster you already are (cost scales with your current '''perks.speed''').


=== Effect ===
=== Effect ===
* **Per purchase:** `perks.speed += 1`   
* '''Per purchase:''' `perks.speed += 1`   
* **Movement gain:** `+0.1 px/frame` per Speed point (linear).   
* '''Movement gain:''' `+0.1 px/frame` per Speed point (linear).   
* **Total at cap (15):** `+1.5 px/frame` over base.
* '''Total at cap (15):''' `+1.5 px/frame` over base.


== Strategy ==  
== Strategy ==  
* **Headshot economy:** More speed = easier kiting and cleaner headshots, which means **fewer shots per kill** and **more points overall**.   
* '''Headshot economy:''' More speed = easier kiting and cleaner headshots, which means '''fewer shots per kill''' and '''more points overall'''.   
* **Diminishing returns (cost, not power):** The linear speed gain stays good; the **price** is what ramps hard — plan purchases around wave transitions.   
* '''Diminishing returns (cost, not power):''' The linear speed gain stays good; the '''price''' is what ramps hard — plan purchases around wave transitions.   
* **Pairs well with:** [[Serendipity Soda]] (safer box rolls when you can reposition) and [[Beastinator]] (kite while upgrading mid-round).
* '''Pairs well with:''' [[Serendipity Soda]] (safer box rolls when you can reposition) and [[Beastinator]] (kite while upgrading mid-round).


== Trivia ==
== Trivia ==
* Internal nickname was “Leg Day Lemonade” for about 15 minutes.   
* Internal nickname was “Leg Day Lemonade” for about 15 minutes.   
* Speed cap of 15 was chosen to preserve map readability and enemy tracking.
* Speed cap of 15 was chosen to preserve map readability and enemy tracking.

Latest revision as of 09:11, 16 September 2025


{{#pageimage:Vending_Speed.png}}
Fleet Feet Fizz
Type Vending Machine
Family Map Furniture (Interactive)
Brand Catastropop™ (Endtimes Bottling Co.)
Product Fleet Feet Fizz™ (Nitro Lime)
Tagline “Run like hell. Literally.”
Interact range 16 units
On-screen promptPress [E] to upgrade speed for {cost}
Interact time Instant
Cooldown None
Cost formula 1000 * (perks.speed + 1)
Rounding round(cost / 25) * 25 (to nearest 25)
Scaling vars Current Speed perk; uses (same as perks.speed)
Effect Increases the Speed perk by +1 (movement gains +0.1 px/frame per point)
Effect expressionperks.speed += 1 → movement += 0.1 px/frame per point
Limits Max 15 Speed perk (then shows “Out of Order”)
Stacks? Yes (up to 15 total)
Sounds sndBuy, sndPowerDrink
System hooks Spawns a drink entity (sSpeedDrink); consumes Score
Appears on All current maps
First appearanceDEAD (v1.0)
Notes Visual drink effect uses the sSpeedDrink sprite.
Fleet Feet Fizz
“Run like hell. Literally.”

Overview[edit]

Fleet Feet Fizz is Catastropop’s Nitro Lime formula that boosts your Speed perk. Each purchase adds +1 Speed, translating to a +0.1 px/frame increase in movement. It’s the simplest way to keep distance from the horde and reposition for headshots.

Mechanics[edit]

  • Interact range: 16 units.
  • Interaction: Instant; spawns a drink entity and applies the perk immediately.
  • Cap: At 15 Speed, the machine is Out of Order.
  • Audio: sndBuy on purchase, sndPowerDrink on drink.

Cost[edit]

  • Base formula: `cost = 1000 * (perks.speed + 1)`
  • Rounding: `cost = round(cost / 25) * 25` → multiple of 25.
  • Scaling: Gets pricier the faster you already are (cost scales with your current perks.speed).

Effect[edit]

  • Per purchase: `perks.speed += 1`
  • Movement gain: `+0.1 px/frame` per Speed point (linear).
  • Total at cap (15): `+1.5 px/frame` over base.

Strategy[edit]

  • Headshot economy: More speed = easier kiting and cleaner headshots, which means fewer shots per kill and more points overall.
  • Diminishing returns (cost, not power): The linear speed gain stays good; the price is what ramps hard — plan purchases around wave transitions.
  • Pairs well with: Serendipity Soda (safer box rolls when you can reposition) and Beastinator (kite while upgrading mid-round).

Trivia[edit]

  • Internal nickname was “Leg Day Lemonade” for about 15 minutes.
  • Speed cap of 15 was chosen to preserve map readability and enemy tracking.