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{{Infobox Furniture | title = Spare Ribs | image = HealthUpgradeMachine.png | link = Spare Ribs | type = Vending Machine | family = Map Furniture (Interactive) | brand = Catastropop™ (Endtimes Bottling Co.) | product = Spare Ribs™ (Bone Broth Cola) | slogan = “Put more health in your health.” | distance = 16 units | prompt = Press [E] to upgrade max health for {cost} | interaction = Instant | cooldown = None | cost_formula = clamp(25 * (uses+1), 25, ∞) | cost_round = round(cost / 25) * 25 (to nearest 25) | cost_scaling = Uses; Luck (affects amount gained) | effect = Increases Max HP by a random amount; heals for the same. | effect_expr = _amount = irandom(uses + luck); max_hp += _amount; hp += _amount | limits = None (no explicit cap) | stacking = Yes (each use increases Max HP further) | sounds = sndBuy, sndPowerDrink | systems = Consumes Score; references oPlayer.luck | maps = All current maps | first = DEAD (v1.0) | notes = Higher Luck improves the expected HP gain per purchase. }} [[Category:Map Furniture]] [[Category:Vending Machines]] ; Spare Ribs : ''“Put more health in your health.”'' == Overview == The '''Spare Ribs''' vending machine dispenses Catastropop’s Bone Broth Cola, granting the player a permanent increase to '''Max HP''' along with an immediate heal equal to the same amount. It’s the only vending machine that permanently upgrades your health pool. == Mechanics == * '''Interact range:''' 16 units (proximity check). * '''Prompt:''' ''Press [E] to upgrade max health for {cost}''. * '''Interaction time:''' Instant. * '''Effect:''' Randomly increases both '''Max HP''' and '''current HP''' by the same amount. * '''Audio:''' Plays '''sndBuy''' and '''sndPowerDrink''' on purchase. === Cost === * '''Base formula:''' `<code>cost = clamp(25 * (uses + 1), 25, ∞)</code>` * '''Rounding:''' `<code>cost = round(cost / 25) * 25</code>` → always a multiple of 25. * '''Scaling:''' Cost grows linearly with the number of times the machine has been used. === Health Gain === * '''Formula:''' `<code>_amount = irandom(uses + luck)</code>` * The random gain increases with both '''uses''' (more upgrades bought = higher potential) and the player’s '''Luck''' stat. * Both '''Max HP''' and '''current HP''' increase by this rolled amount. == Strategy == * A long-term investment — expensive in early rounds but snowballs with luck. * Players running high-luck builds can maximize value from Spare Ribs. * Useful before high-round runs or bosses, since permanent HP helps against attrition. * Unlike the healing machine, Spare Ribs retains value even if you’re already at full HP. == Trivia == * Internally nicknamed “The Meat Machine” during development. * The Bone Broth Cola gag was inspired by early dev discussions about “hipster apocalypse health drinks.” * One of the only machines whose benefit scales positively with repeated use rather than diminishing.
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