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{{Infobox Weapon | title = Six Mercy | image = Revolver.png | link = Revolver | type = Revolver (semi-auto) | rarity = Common | slot = Secondary | source = Wall Buy / Mystery Box | first = DEAD (v1.0) | damage = 6 per shot | damage_pct = 30 | rof = 60 rps (burst) | rof_pct = 70 | sustain = 17.14 DPS | sustain_pct = 28 | magazine = 6 | reload = 1.50s (90f) | recoil = High | recoil_pct = 60 | proj_speed = 3 units | upgrade_name = Six Unforgiven | upgrade_cost = 3000 points | upgrade_note = Increases damage and magazine size slightly. | notes = High-damage pistol; hampered by reload speed and recoil. }} ; Six Mercy (Revolver) : *“Six shots of mercy… or six mistakes, depending on your aim.”* == Overview == The '''Six Mercy''' is a hard-hitting revolver that trades speed and capacity for raw stopping power. With only six rounds per reload and heavy recoil, it demands accuracy, but each bullet packs a bigger punch than other sidearms. Best used for picking off tougher enemies early on. == Beast Upgrades == * '''Six Unforgiven''' – Improved magazine size and damage. * '''End of the Line''' – Faster handling, higher damage output; recoil tightened slightly. * '''Bullet Bankruptcy''' – Final form; heavy damage revolver with bigger mags and faster cycle time, making it devastating but still punishing on reload. == Tips == * Aim carefully — ammo economy is poor, but each hit counts. * High recoil can be offset with short, deliberate firing. * Useful against armoured or high-HP enemies early game. * Consider upgrading only if you enjoy precision play; SMGs or rifles may scale better for casual runs. == Trivia == * Known internally as “Six Mercy” to fit the naming theme. [[Category:Pistols]] [[Category:Weapons]]
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