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{{Infobox Weapon | title = Scarred | image = Scarred.png | link = Scarred | type = Assault Rifle (auto) | rarity = Rare | slot = Primary | source = Mystery Box | first = DEAD (v1.0) | damage = 10 per shot | damage_pct = 60 | rof = 100 rps (burst) | rof_pct = 100 | sustain = 55.81 DPS | sustain_pct = 75 | magazine = 20 | reload = 1.58s (95f) | recoil = High | recoil_pct = 65 | proj_speed = 3 units | upgrade_name = Mild Trauma | upgrade_cost = 2050 points | upgrade_note = Bigger damage and mag; recoil slightly worse. | notes = Heavy rifle with big bite; strong, but ammo and handling hold it back. }} [[Category:Weapons]] [[Category:Assault Rifles]] ; Scarred (SCAR) : *βLeaves more than just a mark.β* == Overview == The '''Scarred''' is a powerhouse rifle designed for raw damage output. Each bullet hits harder than most ARs, but its smaller magazine, slower reload, and stiff recoil keep it from being a brainless spray weapon. It rewards disciplined bursts and accuracy, packing serious stopping power when controlled properly. == Beast Upgrades == * '''Mild Trauma''' β Boosts mag size and damage; recoil grows slightly. * '''Emotional Damage''' β Significant DPS jump, improved reload handling, recoil tightens up. * '''Total Annihilation''' β Final form; maximum DPS with devastating per-shot damage, making the SCAR one of the strongest rifles late-game. == Tips == * Focus on short bursts to manage recoil. * Works best for mid-range engagements and picking off elites. * Upgrade chain is costly but turns it into a top-tier late-game rifle. == Trivia == * The upgrade chain plays off internet meme language while escalating into total destruction.
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