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Fleet Feet Fizz
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{{Infobox Furniture | title = Fleet Feet Fizz | image = Vending_Speed.png | link = Fleet Feet Fizz | type = Vending Machine | family = Map Furniture (Interactive) | brand = Catastropop™ (Endtimes Bottling Co.) | product = Fleet Feet Fizz™ (Nitro Lime) | slogan = “Run like hell. Literally.” | distance = 16 units | prompt = Press [E] to upgrade speed for {cost} | interaction = Instant | cooldown = None | cost_formula = 1000 * (perks.speed + 1) | cost_round = round(cost / 25) * 25 (to nearest 25) | cost_scaling = Current Speed perk; uses (same as perks.speed) | effect = Increases the Speed perk by +1 (movement gains +0.1 px/frame per point) | effect_expr = perks.speed += 1 → movement += 0.1 px/frame per point | limits = Max 15 Speed perk (then shows “Out of Order”) | stacking = Yes (up to 15 total) | sounds = sndBuy, sndPowerDrink | systems = Spawns a drink entity (sSpeedDrink); consumes Score | maps = All current maps | first = DEAD (v1.0) | notes = Visual drink effect uses the sSpeedDrink sprite. }} [[Category:Map Furniture]] [[Category:Vending Machines]] ; Fleet Feet Fizz : ''“Run like hell. Literally.”'' == Overview == '''Fleet Feet Fizz''' is Catastropop’s Nitro Lime formula that boosts your '''Speed perk'''. Each purchase adds '''+1 Speed''', translating to a '''+0.1 px/frame''' increase in movement. It’s the simplest way to keep distance from the horde and reposition for headshots. == Mechanics == * '''Interact range:''' 16 units. * '''Interaction:''' Instant; spawns a drink entity and applies the perk immediately. * '''Cap:''' At '''15 Speed''', the machine is '''Out of Order'''. * '''Audio:''' '''sndBuy''' on purchase, '''sndPowerDrink''' on drink. === Cost === * '''Base formula:''' `<code>cost = 1000 * (perks.speed + 1)</code>` * '''Rounding:''' `<code>cost = round(cost / 25) * 25</code>` → multiple of '''25'''. * '''Scaling:''' Gets pricier the faster you already are (cost scales with your current '''perks.speed'''). === Effect === * '''Per purchase:''' `perks.speed += 1` * '''Movement gain:''' `+0.1 px/frame` per Speed point (linear). * '''Total at cap (15):''' `+1.5 px/frame` over base. == Strategy == * '''Headshot economy:''' More speed = easier kiting and cleaner headshots, which means '''fewer shots per kill''' and '''more points overall'''. * '''Diminishing returns (cost, not power):''' The linear speed gain stays good; the '''price''' is what ramps hard — plan purchases around wave transitions. * '''Pairs well with:''' [[Serendipity Soda]] (safer box rolls when you can reposition) and [[Beastinator]] (kite while upgrading mid-round). == Trivia == * Internal nickname was “Leg Day Lemonade” for about 15 minutes. * Speed cap of 15 was chosen to preserve map readability and enemy tracking.
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